문서의 이전 판입니다!
/**
* ... 문장 ...
*/
/*! * ... 문장 ... */
중간의 '*'문자는 선택사항입니다. 즉, 다음과 같이 해도 적법하게 처리합니다. (redpixel이 선호하는 방법)
/*! ... 문장 ... */
/
/</color> 다음에 <color red>/</color>나 <color red>!</color>문자를 하나 더 붙여주어야합니다. /// /// ... 문장 ... ///
또는
//! //!... 문장 ... //!
///////////////////////////////////////////////// /// ... 문장 ... /////////////////////////////////////////////////
/*! \brief 간략설명. * 계속된 간략설명. * * 세부설명 시작. */
/** 간략설명은 다음 마침표까지로 간주합니다. 상세 설명은 * 지금부터 처리됩니다. */
이 옵션은 여러줄의 C++ 주석에서도 같은 효과를 가집니다.
/// 간략설명은 다음 마침표까지로 간주합니다. 상세 설명은 /// 지금부터 처리됩니다.
/// Brief description. /** Detailed description. */
또는
//! Brief descripion. //! Detailed description //! starts here.
상세설명을 포함하고 있는 블럭을 간단히 설명하기 위해서 마지막 예에서 빈라인을 이용하였다.
이경우에는 <color blue>JAVADOC_AUTOBRIEF</color> 옵션이 NO 되어있어야 합니다.
//! Brief description, which is //! really a detailed description since it spans multiple lines. /*! Oops, another detailed description! */
//! A test class. /*! A more elaborate class description. */ class Test { public: //! An enum. /*! More detailed enum description. */ enum TEnum { TVal1, /*!< Enum value TVal1. */ TVal2, /*!< Enum value TVal2. */ TVal3 /*!< Enum value TVal3. */ } //! Enum pointer. /*! Details. */ *enumPtr, //! Enum variable. /*! Details. */ enumVar; //! A constructor. /*! A more elaborate description of the constructor. */ Test(); //! A destructor. /*! A more elaborate description of the destructor. */ ~Test(); //! A normal member taking two arguments and returning an integer value. /*! \param a an integer argument. \param s a constant character pointer. \return The test results \sa Test(), ~Test(), testMeToo() and publicVar() */ int testMe(int a,const char *s); //! A pure virtual member. /*! \sa testMe() \param c1 the first argument. \param c2 the second argument. */ virtual void testMeToo(char c1,char c2) = 0; //! A public variable. /*! Details. */ int publicVar; //! A function variable. /*! Details. */ int (*handler)(int a,int b); };
Click here for the corresponding HTML documentation that is generated by doxygen.
The one-line comments contain a brief description, whereas the multi-line comment blocks contain a more detailed description.
The brief descriptions are included in the member overview of a class, namespace or file and are printed using a small italic font (this description can be hidden by setting BRIEF_MEMBER_DESC to NO in the config file). By default the brief descriptions become the first sentence of the detailed descriptions (but this can be changed by setting the REPEAT_BRIEF tag to NO). Both the brief and the detailed descriptions are optional for the Qt style.
By default a JavaDoc style documentation block behaves the same way as a Qt style documentation block. This is not according the JavaDoc specification however, where the first sentence of the documentation block is automatically treated as a brief description. To enable this behaviour you should set JAVADOC_AUTOBRIEF to YES in the configuration file. If you enable this option and want to put a dot in the middle of a sentence without ending it, you should put a backslash and a space after it. Here is an example:
/** Brief description (e.g.\ using only a few words). Details follow. */
Here is the same piece of code as shown above, this time documented using the JavaDoc style and JAVADOC_AUTOBRIEF set to YES:
/** * A test class. A more elaborate class description. */ class Test { public: /** * An enum. * More detailed enum description. */ enum TEnum { TVal1, /**< enum value TVal1. */ TVal2, /**< enum value TVal2. */ TVal3 /**< enum value TVal3. */ } *enumPtr, /**< enum pointer. Details. */ enumVar; /**< enum variable. Details. */ /** * A constructor. * A more elaborate description of the constructor. */ Test(); /** * A destructor. * A more elaborate description of the destructor. */ ~Test(); /** * a normal member taking two arguments and returning an integer value. * @param a an integer argument. * @param s a constant character pointer. * @see Test() * @see ~Test() * @see testMeToo() * @see publicVar() * @return The test results */ int testMe(int a,const char *s); /** * A pure virtual member. * @see testMe() * @param c1 the first argument. * @param c2 the second argument. */ virtual void testMeToo(char c1,char c2) = 0; /** * a public variable. * Details. */ int publicVar; /** * a function variable. * Details. */ int (*handler)(int a,int b); };
Click here for the corresponding HTML documentation that is generated by doxygen.
Unlike most other documentation systems, doxygen also allows you to put the documentation of members (including global functions) in front of the definition. This way the documentation can be placed in the source file instead of the header file. This keeps the header file compact, and allows the implementer of the members more direct access to the documentation. As a compromise the brief description could be placed before the declaration and the detailed description before the member definition.
int var; /*!< Detailed description after the member */
int var; /**< Detailed description after the member */
또는
int var; //!< Detailed description after the member //!<
또는
int var; ///< Detailed description after the member ///<
int var; //!< Brief description after the member
또는
int var; ///< Brief description after the member
Note that these blocks have the same structure and meaning as the special comment blocks in the previous section only the < indicates that the member is located in front of the block instead of after the block.
Here is an example of the use of these comment blocks:
/*! A test class */ class Test { public: /** An enum type. * The documentation block cannot be put after the enum! */ enum EnumType { int EVal1, /**< enum value 1 */ int EVal2 /**< enum value 2 */ }; void member(); //!< a member function. protected: int value; /*!< an integer value */ };
Click here for the corresponding HTML documentation that is generated by doxygen.
These blocks can only be used to document members and parameters. They cannot be used to document files, classes, unions, structs, groups, namespaces and enums themselves. Furthermore, the structural commands mentioned in the next section (like \class) are ignored inside these comment blocks.
So far we have assumed that the documentation blocks are always located in front of the declaration or definition of a file, class or namespace or in front or after one of its members. Although this is often comfortable, there may sometimes be reasons to put the documentation somewhere else. For documenting a file this is even required since there is no such thing as “in front of a file”. Doxygen allows you to put your documentation blocks practically anywhere (the exception is inside the body of a function or inside a normal C style comment block). The price you pay for not putting the documentation block before (or after) an item is the need to put a structural command inside the documentation block, which leads to some duplication of information.
uctural commands (like all other commands) start with a backslash (\), or an at-sign (@) if you prefer JavaDoc style, followed by a command name and one or more parameters. For instance, if you want to document the class Test in the example above, you could have also put the following documentation block somewhere in the input that is read by doxygen:
/*! \class Test \brief A test class. A more detailed class description. */
Here the special command \class is used to indicate that the comment block contains documentation for the class Test. Other structural commands are:
\struct to document a C-struct. \union to document a union. \enum to document an enumeration type. \fn to document a function. \var to document a variable or typedef or enum value. \def to document a #define. \file to document a file. \namespace to document a namespace. \package to document a Java package. \interface to document an IDL interface.
See section Special Commands for detailed information about these and many other commands.
To document a member of a C++ class, you must also document the class itself. The same holds for namespaces. To document a global C function, typedef, enum or preprocessor definition you must first document the file that contains it (usually this will be a header file, because that file contains the information that is exported to other source files).
Let's repeat that, because it is often overlooked: to document global objects (functions, typedefs, enum, macros, etc), you must document the file in which they are defined. In other words, there must at least be a
/*! \file */
또는
/** @file */
Here is an example of a C header named structcmd.h that is documented using structural commands:
/*! \file structcmd.h \brief A Documented file. Details. */ /*! \def MAX(a,b) \brief A macro that returns the maximum of \a a and \a b. Details. */ /*! \var typedef unsigned int UINT32 \brief A type definition for a . Details. */ /*! \var int errno \brief Contains the last error code. \warning Not thread safe! */ /*! \fn int open(const char *pathname,int flags) \brief Opens a file descriptor. \param pathname The name of the descriptor. \param flags Opening flags. */ /*! \fn int close(int fd) \brief Closes the file descriptor \a fd. \param fd The descriptor to close. */ /*! \fn size_t write(int fd,const char *buf, size_t count) \brief Writes \a count bytes from \a buf to the filedescriptor \a fd. \param fd The descriptor to write to. \param buf The data buffer to write. \param count The number of bytes to write. */ /*! \fn int read(int fd,char *buf,size_t count) \brief Read bytes from a file descriptor. \param fd The descriptor to read from. \param buf The buffer to read into. \param count The number of bytes to read. */ #define MAX(a,b) (((a)>(b))?(a):(b)) typedef unsigned int UINT32; int errno; int open(const char *,int); int close(int); size_t write(int,const char *, size_t); int read(int,char *,size_t);
Click here for the corresponding HTML documentation that is generated by doxygen.
Because each comment block in the example above contains a structural command, all the comment blocks could be moved to another location or input file (the source file for instance), without affecting the generated documentation. The disadvantage of this approach is that prototypes are duplicated, so all changes have to be made twice! Because of this you should first consider if this is really needed, and avoid structural commands if possible. I often receive examples that contain \fn command in comment blocks which are place in front of a function. This is clearly a case where the \fn command is redundant and will only lead to problems.
/** @brief 내부용으로 사용되는 sprite 부모 (추상) 클래스. lua_group, @ref lua_depth에 적용가능한 모든 sprite 클래스는 이 클래스에서 상속받아 구현합니다. 기본적으로 이 클래스는 lua에 바인딩되지 않고 C/C++에서만 사용합니다. */